![]() During this, trumpets will also appear and fire the rectangles. The crown starts moving up and down, while the scepter rotates in a circle around the centre of the stage, gradually building up speed. After the black holes fill up, the crown and scepter appear in their place. ![]() After a period of this, the transition into the second segment begins with multiple black holes in the middle, and lots of lasers on the sides. ![]() After the fourth trumpet, they appear on both sides of the screen, and they double the amount of them appearing. it is then followed by even more trumpets that do the same thing. The level begins with one trumpet popping up from the right which bursts out little gravity-affected rectangles and disappears. To view them, click on the tag on the right. Layout The following section below may contain SPOILERS! Read at your own risk! Like all of the levels featured in Update 1.3, In the Halls of the Usurper features elements (of varying degree) from one the four protagonists/antagonists in Shovel Knight's campaigns, with this level motif based on King Knight. This level has a royal, kingly theme to it, with the level being focused on trumpets with confetti blown off from it, scepters, a crown and cauldrons.
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